Hi Guys,
I was recently commissioned by rema to work on a teaser for his incredible Title, "Charm". In this project, I worked a the 3d modeller. This is a realtime Lumen render with raytracing
While working on the Project, I did most of the work using zbrush, to establish a lookalike version of him then used substance painter to get his colour maps right from a base texture from 3dscanstore. the whole hair was done with xgen in maya before bringing everything into Unreal Engine 5. (I have been exploring a lot with unreal engine's lighting and rendering features and i decided to try it out again on this project.
I had tons of fun working on this project with @ODII who worked on the animation for the teaser. I hope you like the final result.
the soundtrack is from @heisrema new music Charm.
UE5 Cinematic